Know what they play.
Control how long.

They asked for a game you've never heard of. Type it in — we'll tell you what's actually in it, in plain language.

Free to read. No account, no email. · 700+ games and counting.

Then pool their time. One budget across Switch, Steam, PlayStation and PC — it locks every screen at zero.

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Switch Xbox Steam PlayStation Android Windows PC 90 MIN / DAY
Per-device limits don't work when a kid has six devices. Balanced Play gives you one number — a daily budget that drains no matter which screen they pick, and locks them all when it hits zero.
Content, not just clock

Know what's in the game — not just how long they played

"He played Helldivers for two hours" tells you nothing if you don't know what Helldivers is. Balanced Play rates the games your kids actually play, so "two hours of Helldivers" finally means something — whether they're on one console or six.

  • Eighteen things we look at — violence, language, sexual content, substances, dark themes, spending pressure and more, each on a clear scale instead of one vague age letter.
  • Who can reach your kid, scored on its own — voice chat, messaging with strangers, and real-money stores. The part an age rating never covers.
  • Cross-checked before you see it — every rating is drafted and then challenged by several independent reviews, so you're never trusting a single opinion.
  • We rate what's in the game — the content and the mechanics, never who's in it.

Browse the game reviews →

Free to read, no account needed.

what a rating looks like
Fortnite
PlayStation · Nintendo Switch

A cartoon, bloodless last-one-standing shooter. The combat is mild — the real story is who your kid plays with and what the game keeps nudging them to buy.

Worth knowingVoice and text chat with strangers are on by default, and the store runs near-constant limited-time purchases.

In the game

Violence · cartoon Spending pressure · heavy

Who can reach them

Voice chat with strangers Open text chat
Rating confidence: High
Your week in play PREVIEW
Balanced Play · the Gameplay tab, any time you open it
John 6h 20m
Helldivers 2
Steam
3h 05m
Minecraft
Switch · PC
2h 10m
PlayStation
total across games
1h 05m
Jane 4h 45m
Animal Crossing
Switch
3h 30m
Stardew Valley
Steam
1h 15m
Worth knowing: Helldivers 2 is a bloody co-op shooter with strangers on voice chat — one to look at together.
The whole picture

Your whole week, in one dashboard

Open the Gameplay tab and see what each kid played, where, and for how long — with the content notes attached. Per title, not just a device total.

  • Per kid, across every device — the Switch, the PlayStation and the PC add up into one honest total instead of five separate ones.
  • A "worth knowing" line on anything that deserves a second look, pulled straight from the game's rating — never invented.
  • Two minutes, whenever you like — see the week at a glance, and change something only if you want to.

Why families are switching

Built for parents who are done playing whack-a-mole with screen limits.

One pooled budget

Minutes on the Switch, Xbox, PlayStation, Steam, Windows PC, phone and tablet all draw from the same daily total. No more per-device loopholes.

The lock actually holds

Enforcement is bound to the account, not your router — so it survives a phone hotspot or a night at a friend's house.

Grant more time from your phone

Kid asks for more? Approve or deny with one tap. Bonus time is added once to the shared pool — no stacking, no negotiating.

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Bedtime that sticks

Set a nightly window and every linked screen pauses — homework hours and bedtime, handled everywhere at once.

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No passwords, ever

Sign in with Google or Apple and connect each platform's own parental controls. We never see or store your passwords.

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Know what they're playing

Nine content areas — violence, language, sexual content and more — plus who can reach your kid in-game. Not one vague age letter.

How it works

Three steps, about five minutes, and you never touch a per-device setting again.

Connect the accounts

Link the platforms your kids play on. You log in to each; we ride on its own parental controls.

Set one daily budget

Pick a number of minutes and a bedtime window. That's the whole rulebook.

We keep the balance

Every few minutes we total up play across devices and hold the line — locking every screen when the day's time is spent.

Works across their whole world

Nintendo Switch Steam & Steam Deck Xbox soon PlayStation beta Windows PC Android beta Amazon Fire soon

iPhone & iPad can't be metered by any third-party app — Apple keeps Screen Time on the device. Here's how to lock iOS to request-only instead →

Questions parents ask

The stuff you're Googling at 9pm.

How do I set one screen-time limit across all my kid's devices?

Balanced Play pools play time from every linked platform — Switch, Steam, PlayStation and Android — into a single daily budget. Set one number of minutes, and it drains no matter which device your kid picks up. When it's spent, every linked screen locks together. No per-device settings to juggle.

Why do per-device screen time limits fail?

Because each device counts its time on its own. A one-hour limit on the Switch, the phone and the PC isn't one hour — it's three. The free controls built into the Switch, Xbox and iPhone can't see each other, so a kid just hops to the next device when one runs out. Balanced Play replaces those separate timers with a single shared budget, so there's no other screen to switch to.

Does screen time count across all devices?

With Apple, Google and console controls, no — each ecosystem tracks its own time and nothing pools across brands. That's the gap Balanced Play fills: one daily total that spans every device your child plays on, regardless of who made it.

Do you tell me what's in the games, not just the time?

Yes — that's the part most tools miss. Balanced Play rates the games your kids play across eighteen content areas (violence, language, sexual content, substances, dark themes, spending pressure and more) and scores the social side separately: who can voice-chat or message your child, and whether there's a real-money store. So instead of "two hours on something called Helldivers," you get what's actually in it.

Can I read the game reviews without an account?

Yes. The whole review library is free and openbrowse every rated game, search for the one your kid is asking about, and read the full breakdown without signing up. An account is for the other half: pooling their play time across platforms and matching each game against the line you've set for your family.

Can I trust the game ratings?

They're built to earn it. Each game is rated by several independent passes, and then challenged by separate reviews looking for anything overstated or missed — so no single opinion decides what you see, and the "worth knowing" notes come straight from the scores rather than being written from scratch. We describe what's in a game, never who's in it. When we're not confident about a title, we say so instead of guessing.

Can my kid get around it?

The whole design removes the usual escape routes. There's no second device to shift to, because they all share one budget. And the lock is bound to your child's account, not your home Wi-Fi — so it holds on a phone hotspot or at a friend's house, and doesn't vanish on a reboot.

Does it still work on a hotspot or a friend's Wi-Fi?

Yes. Enforcement is bound to the device and account, not your home network — so the lock follows your child even on a phone hotspot or a night at a friend's house.

Do I have to hand over my passwords?

Never. You sign in with Google or Apple and connect each platform's own parental controls. Balanced Play rides on top of those — it never sees or stores your passwords.

Which gaming platforms does it cover?

Live now: Nintendo Switch and Steam. PlayStation and Android are in beta; Xbox, Amazon Fire and a router-based option (for devices with no controls of their own) are on the way.

Be there when it opens

We're inviting families in small batches. Drop your email and we'll bring you in early.

Know what they play. One budget across every screen. Launching this year.