Call of Duty

Intense overall intensity
Highest flag: Spending — real-money purchases
Battle RoyaleModern/RealisticShooter

What's in it

Violence graphic & gore
High

Frequent realistic first-person gunfire, explosions, and bloody wounds against human soldiers and, in Zombies modes, undead enemies, with occasional gore.

Dark themes graphic
High

War stories cover interrogation, betrayal, civilian casualties, and disorienting psychological breakdowns during combat.

Spending real-money purchases
High

Real-money storefront sells operator skins, weapon blueprints, bundles, and a premium battle pass.

Language strong
High

Strong profanity, including frequent uses of the F-word, in campaign dialogue and among online players.

Substances depicted
Moderate

Campaigns depict soldiers smoking and drinking, and some story missions include drug-fueled hallucination sequences with distorted, melting visuals.

Horror & psychological frightening
Moderate

The Zombies mode features frightening undead enemies, gore, and tense survival atmosphere with jump scares.

Torture depicted
Moderate

One campaign includes an interrogation sequence in which the player takes part in coercive, painful questioning of a prisoner.

Spending pressure limited-time / daily-login pressure
Moderate

Limited-time bundles and seasonal battle-pass content create time-gated purchasing pressure noted by players.

Who can reach your kid

Voice chatChat with strangersDirect messagesStranger friend requestsReal-money spending

What it is

This is the central Call of Duty app that launches the current military shooters (Modern Warfare, Black Ops, and the free Warzone battle royale). Players fight through cinematic war campaigns, competitive online multiplayer, and a horde-based Zombies mode using realistic modern firearms. The core content is frequent, realistic combat against human enemies with blood and explosions, strong profanity in dialogue and live chat, intense war themes including interrogation and torture scenes, drug-hallucination story sequences, and supernatural undead horror. It is heavily online, with open voice and text chat among strangers, and it pushes a large real-money store of skins, bundles, and battle passes.

How it's framed

The games frame the player as a soldier or operative in dramatized modern conflicts, presenting combat as heroic duty while sometimes showing the grim, morally murky cost of war through darker campaign moments. Monetization is presented as ordinary cosmetic customization, though the constant storefront and time-limited offers foreground spending throughout the experience.

Details

Developer
Treyarch
Publisher
Activision
Released
Oct 27, 2022

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