Dead Island Definitive Edition

Intense overall intensity
Highest flag: Mutilation / body horror — player performs it
HorrorRPGSurvival

What's in it

Violence graphic & gore
High

First-person melee and firearm combat against zombies with heavy blood spatter and bodies that stay in the world.

Mutilation / body horror player performs it
High

The player's melee weapons sever limbs and decapitate zombies through locational dismemberment.

Language strong
High

The script uses strong profanity, including 'fuck'.

Substances depicted
Moderate

Alcohol bottles and drug items appear in the world and are consumed by characters on screen.

Dark themes intense
Moderate

A zombie outbreak in which named characters die and desperate survivors are preyed upon by human gangs.

Horror & psychological frightening
Moderate

Dark interiors navigated by flashlight, infected that hunt and ambush the player, and startling attacks from special zombies.

Nudity revealing/suggestive attire
Low

Resort and beach NPCs wear revealing swimwear and minimal outfits; nothing is exposed.

Sexual content suggestive
Low

Suggestive themes and flirtation among the survivors; nothing sexual is shown.

Who can reach your kid

Voice chatChat with strangers

What it is

Dead Island Definitive Edition is a first-person action role-playing game set during a zombie outbreak on the fictional tropical island of Banoi. Playing one of four survivors, you explore an open resort-and-jungle world, complete quests, and fight infected enemies primarily with melee weapons — bats, blades, and improvised tools — with firearms appearing later. Combat is graphic: limbs are severed, heads are removed, and blood covers characters and the environment. Character dialogue carries strong profanity, alcohol and drug references appear in the world, and the resort setting includes revealing attire and suggestive themes. The game supports drop-in cooperative play with other people online.

How it's framed

The game frames its violence as survival against a mindless infected horde, and its dismemberment-heavy, gory combat is presented as the core mechanic and aesthetic in a self-aware, B-movie tone. Killing zombies advances character progression and quests; the bleakness of the outbreak sits in the atmosphere rather than being dwelt on.

Details

Developer
Techland
Publisher
Deep Silver
Released
May 31, 2016

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