Fallen Earth Classic

Moderate overall intensity
Highest flag: Substances — player uses or trades
MMOPost-apocalypticRPG

What's in it

Substances player uses or trades
High

The crafting system lets players brew and consume alcohol and manufacture stimulant and chem consumables used as combat buffs.

Violence realistic
Moderate

First- and third-person gunplay and melee against human raiders, factions, and mutated creatures, with blood but no dismemberment or emphasized gore.

Dark themes intense
Moderate

The setting turns on a global pandemic and nuclear war that killed off most of humanity, leaving a bleak wasteland of ruins and survivor struggle.

Horror & psychological spooky
Low

Genetically mutated creatures and abandoned ruins give a grim, occasionally unsettling atmosphere without being a horror title.

Animal combat combat mechanic
Low

Players fight and kill mutated beasts and wildlife as ordinary combat and questing.

Language mild
Low

Gritty wasteland dialogue carries occasional mild profanity.

Who can reach your kid

Voice chatChat with strangersDirect messagesStranger friend requestsGifting / trading

What it is

Set generations after a nuclear conflict and a lethal plague killed off nearly all of humankind, this no-cost online role-playing title drops players into a ruined stretch of land near the Grand Canyon. The map is a sprawling open environment where characters take on missions, assemble an extensive assortment of equipment and vehicles, and battle both warped creatures and antagonistic bands of survivors. Fighting blends first- and third-person shooting, drawing on long guns, handguns, and close-range weapons; the action shows realistic injury and blood while stopping short of gore or severed limbs. An elaborate chemistry-based crafting system allows characters to mix and consume stimulants along with other substances that mimic drugs. A somber mood runs throughout, marked by widespread death, wreckage, and rival groups drawn from the remaining population. Because it operates online, the game includes combat between players as well as unfiltered typed and spoken chat with unknown people, meaning interaction that follows no script sits beside the pre-made material.

How it's framed

The title casts its ruined world as a fight to stay alive: clashes with mutated enemies and marauders are portrayed as defending oneself and as conflict between factions, while cooking up drugs and salvaging are shown as everyday means of scraping by instead of being romanticized as vice. The bleak premise of atomic and plague-driven disaster serves to build the setting rather than being lingered on in graphic detail.

Details

Developer
Little Orbit
Publisher
Little Orbit
Released
Feb 22, 2012
Metacritic 71critic score (third-party) · out of 100

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