Tom Clancy’s The Division

Moderate overall intensity
Highest flag: Language — strong
Post-apocalypticRPGShooter

What's in it

Language strong
High

Ambient and scripted dialogue from agents and hostile factions includes moderate profanity.

Violence realistic
Moderate

Realistic cover-based gunfights with firearms and explosives against human enemy factions; enemies bleed and drop, but there is no dismemberment or gore.

Dark themes intense
Moderate

The world is built around a lethal viral pandemic, societal breakdown, mass civilian death, quarantine zones, and body bags.

Substances referenced
Low

Drug and alcohol references surface in the pandemic-collapse setting; no player use is a core mechanic.

Horror & psychological spooky
Low

Some quarantine and contaminated areas carry a bleak, tense atmosphere, but there is no horror-focused gameplay.

Crime & lawlessness crime depicted
Low

Enemy factions loot, kidnap, and execute civilians amid the collapse, and the player fights these criminal groups.

Spending cosmetic purchases
Low

Optional real-money purchases exist for cosmetic outfits and appearance items.

Torture referenced
Low

Hostile factions such as the Cleaners burn people and carry out executions of civilians, shown or referenced in the environment and story.

Spending pressure optional
Low

Cosmetic purchases are optional and not required for progression.

Who can reach your kid

Voice chatChat with strangersDirect messagesStranger friend requestsReal-money spending

What it is

Tom Clancy's The Division is an online third-person cover shooter set in a snowbound New York City weeks after a smallpox-based virus, spread through contaminated banknotes, has caused a deadly pandemic and the collapse of society. Playing as a government 'Division' agent, you fight through realistic firefights against armed human factions of looters, prison gangs, and rogue paramilitaries, using rifles, pistols, grenades, and gadgets while looting and upgrading weapons and gear. Combat is realistic with blood effects but no gore or dismemberment. The setting leans heavily on dark subject matter — a mass-casualty outbreak, quarantine, corpses and body bags, and recorded stories of desperate survivors. The game can be played solo or in online co-op, and the optional Dark Zone pits players against both enemies and one another. Voice and text chat with strangers are present, along with optional real-money purchases for cosmetic items and expansions.

How it's framed

The game frames the player as a sanctioned agent restoring order and protecting civilians against violent factions exploiting the chaos, so violence is presented as duty and rescue rather than villainy. Its tone is somber and cautionary about societal fragility, using environmental storytelling and audio logs to dwell on loss and human desperation rather than glorifying the mayhem.

Details

Developer
Massive Entertainment
Publisher
Ubisoft
Released
Mar 7, 2016

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