Age of Empires II (Retired)

Mild overall intensity
Highest flag: Animal combat — combat mechanic
HistoricalStrategy

What's in it

Violence cartoon/stylized
Low

Medieval warfare fought with tiny top-down unit sprites—infantry, archers, cavalry, and siege weapons kill soldiers and raze buildings with minimal, unemphasized blood and no gore.

Animal combat combat mechanic
Low

Villagers hunt deer and wild boar and slaughter livestock as a routine food-gathering mechanic, shown abstractly with no emphasized gore.

Who can reach your kid

Chat with strangersStranger friend requests

What it is

Age of Empires II is a classic real-time strategy game set across a thousand years of the Middle Ages. Players guide one of many historical civilizations from a small village to an empire—gathering food, wood, gold, and stone; constructing towns; researching technologies; and raising armies to defeat rival empires. The core content is warfare rendered at a small, top-down scale: soldiers, archers, cavalry, monks, and siege engines clash and die with brief, low-detail animations and only faint, non-graphic bloodshed. Food gathering includes hunting animals and slaughtering livestock as a simple mechanic. Campaigns dramatize real historical figures and conflicts. There is no sexual content, strong language, or substance use, and the retired version listed here reports no in-game voice or text chat.

How it's framed

The game presents warfare and conquest through the lens of a strategy simulation and history lesson rather than personal or graphic violence—battles are commanded from a distance, casualties are abstract, and the historically based campaigns frame famous leaders and their wars as educational scenarios. Success is measured by resource management, empire-building, and military tactics.

Details

Developer
Skybox Labs
Publisher
Xbox Game Studios
Released
Apr 9, 2013
Metacritic 68critic score (third-party) · out of 100

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