Crossout

Intense overall intensity
Highest flag: Spending — real-money purchases
MMOPost-apocalypticShooter

What's in it

Spending real-money purchases
High

Real money buys premium currency, vehicle-part packs and battle passes, and parts obtained this way affect combat capability rather than being cosmetic only.

Spending pressure pay-to-win or energy gating
High

Battle passes and event rewards are time-limited and expire, and competitive strength is tied to acquiring stronger purchasable parts.

Violence cartoon/stylized
Low

Combat is vehicle-against-vehicle: armoured cars shoot and ram each other and break apart, shedding weapons and wheels, with no blood or depicted injury to drivers.

Dark themes mild
Low

The game is set in a post-apocalyptic wasteland whose collapse and scavenger survival premise sits in the backstory rather than being shown as events.

Who can reach your kid

Voice chatChat with strangersDirect messagesUser-created contentStranger friend requestsReal-money spending

What it is

Crossout is a free-to-play multiplayer game in which players build custom armoured battle vehicles from interchangeable parts, then drive them into online PvP and PvE combat. Fighting is entirely vehicular: cars shoot, ram, and blow apart, with weapons, wheels, and armour knocked off piece by piece, and there is no blood or human injury depicted. The post-apocalyptic setting stays in the background as flavour. The core draws are the deep vehicle-construction system, a player market and community-shared blueprints, and open online play with voice and text chat. Monetization is prominent: real money buys premium currency, parts, and DLC packs, higher-rarity parts are significantly stronger, and time-limited events and battle passes gate rewards that expire.

How it's framed

The game frames itself as a sandbox of creative engineering and combat, presenting destruction as the taking apart of machines rather than harm to people. Its economy is built around acquiring and upgrading equipment, with paid parts and expiring event rewards forming a central part of how power and progress are distributed.

Details

Developer
Targem Games
Publisher
Gaijin Network Ltd
Released
Jul 26, 2017

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