Cry of Fear

Intense overall intensity
Highest flag: Dark themes — graphic

What's in it

Violence graphic & gore
High

The player fights monsters with a crowbar, and the final boss fight involves blood and gore.

Dark themes graphic
High

The story centers on depression, self-harm, and suicidal ideation, with a character committing suicide by jumping off a rooftop.

Horror & psychological sustained dread
High

First-person survival horror with disturbing imagery, monsters, and jump scares throughout.

Suicide & self-harm graphic / interactive
High

A character commits suicide by jumping off a rooftop, and the player encounters imagery related to self-harm.

Occult & ritual occult ritual depicted
Moderate

The plot revolves around a cult and supernatural rituals involving a doll and a demon.

Torture depicted
Moderate

A character is shown strapped to a table and being experimented on.

Mutilation / body horror depicted
Moderate

The monster, Carcass, is described as a grotesque, disfigured creature, and the player fights it in a bloody encounter.

Language moderate
Moderate

The dialogue contains strong profanity, including frequent use of the f-word.

Substances referenced
Low

Drug use is referenced in the narrative, including a character who uses drugs.

Crime & lawlessness crime depicted
Low

A murderer is depicted, and the player witnesses killings.

Who can reach your kid

What it is

Cry of Fear is a free, first-person psychological horror game set in a bleak, abandoned city where a troubled protagonist named Simon is stalked by a monstrous entity. The game is known for its disturbing story, which deals with depression, self-harm, and suicidal thoughts, and for its tense, jump-scare-laden gameplay. Players explore dark, eerie environments while solving puzzles and fighting off grotesque monsters with a crowbar. The experience is further enhanced by unsettling imagery, occult symbolism, and heavy dialogue. The game is single-player with no online interaction, though it does support user-created content through the Steam Workshop.

How it's framed

The game frames its content through the lens of psychological trauma and mental illness, presenting the protagonist's descent into horror as a metaphor for his internal struggles. The story treats suicide and self-harm with gravity and somberness rather than sensationalism, while the monsters and gore are used to create fear rather than glorify violence.

Details

Developer
Team Psykskallar
Publisher
Team Psykskallar
Released
Apr 25, 2013

Similar games

We built this because we needed it

Balanced Play pools your kids' game time into one budget across Steam, Switch, PlayStation, Xbox and more. We're taking 100 founding families — free for life.

Claim a founding spot →

Free for life for the first 100. No card, no spam.