The commodity market lets the player buy, haul and sell cargo including beer, wine, tobacco and narcotics, some of which are contraband in certain star systems and must be smuggled past scans for profit.
Arx, the game's premium currency, is bought with real money and spent in a store opened from inside the game on paint jobs, ship kits, decals and commander outfits; a small amount of Arx can also be earned by playing each week. Ships, modules and upgrades come only from credits earned in play, and nothing sold is randomized.
Players can engage in combat with enemy ships and space pirates.
Slaves are a commodity the player can buy and sell as cargo, and the long-running alien war storyline has inhabited starports attacked and destroyed with heavy civilian casualties reported in the in-game news.
Piracy and smuggling of illegal goods are available activities, and attacking ships or carrying contraband flags a pilot as wanted through an in-game bounty system.
Obscene language to attack others is discouraged but could occur.
Early access for new ships and structures requires ARX, which can be purchased with real money.
Elite Dangerous is a space simulation game set in a vast galaxy where players can explore, trade, and engage in combat. The game features deep customization options for ships and equipment, and players can earn credits to progress within the game's economy.
The game presents a universe with realistic economic pressures but does not glorify violence or crime; it discourages toxic behavior through moderation policies.
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