Turn-based combat against monsters and human soldiers is stylized on blocky character models, but scripted story scenes show blood, including a party member and a corporate president each impaled on a sword.
Alcohol is served in bars the player visits and one main character smokes cigarettes on screen throughout the story.
A named party member is killed on screen, a bombing kills people, and the plot depicts human experimentation, a village massacre, and the near-extinction of a people.
The player belongs to an eco-terrorist group and carries out reactor bombings and sabotage as part of the story.
The Honeybee Inn, a brothel in the Wall Market district, is shown in the world and can be entered by the player.
The Wall Market chapter is built on innuendo and propositions — a crime boss selecting a 'bride' and a suggestive parlour visit — but no sexual activity is shown.
Dialogue includes profanity, chiefly from one character, ranging from mild words like 'damn' and 'hell' to symbol-censored expletives.
The Gold Saucer amusement park lets the player wager in-game points on chocobo races, with currency that cannot be cashed out.
The Honeybee Inn and Wall Market feature revealing costumes and a men's communal bath scene, with no explicit exposure.
A few unsettling scenes occur, notably a trail of blood leading to slain bodies inside a corporate headquarters.
Beasts and creatures are fought and killed as ordinary random-encounter combat.
Final Fantasy VII is a Japanese-style role-playing game in which you control Cloud Strife, a mercenary who joins the group AVALANCHE to stop the Shinra corporation from draining the planet's life force, and later pursues the superhuman Sephiroth. Play alternates between exploring a world map and towns, advancing a long story, and menu-driven turn-based battles against monsters and human enemies where damage is shown as numbers. Combat is stylized, but cinematic story scenes depict blood and death, including the on-screen killing of a party member and a massacre of a village. The world includes an adult red-light district with innuendo, a sequence where the hero cross-dresses to infiltrate a lecherous crime boss's mansion, a chain-smoking character, bars serving alcohol, an amusement park with casino-style gambling using in-game points, and profanity in dialogue. The player's group carries out reactor bombings framed as sabotage against the corporation.
The game treats its heavy material seriously rather than gleefully: the group's bombings are shown to carry a human cost that characters argue over, and loss, death, and trauma are given emotional weight and mourned rather than celebrated. The adult district and cross-dressing scenes are played for comedy and mild titillation. Violence is directed at monsters and a corporate-military enemy and is rewarded with experience and money in the usual RPG fashion.
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