Constant ranged and explosive combat against alien and robotic enemies, with frequent blood sprays and on-screen dismemberment; squadmates can also be gibbed by friendly fire and explosions.
Real-money microtransactions sell 'Super Credits' used to buy 'Warbond' battle passes and cosmetic/gear unlocks.
Occasional mild profanity in soldiers' patriotic battle shouts and dialogue.
Weapons, armour, and cosmetics are unlocked through paid progression tracks and a premium currency that is either bought with real money or earned slowly through play, and the in-game store rotates limited-time items.
War, mass death, and blind nationalism are played for exaggerated satire, with propaganda glorifying sacrifice for 'managed democracy.'
HELLDIVERS 2 is an online four-player cooperative third-person shooter in which squads drop onto alien planets to complete objectives while battling swarms of giant insectoid 'Terminids' and robotic 'Automatons.' Combat is fast and heavy on gunfire, explosives, airstrikes, and turrets, with frequent blood and dismemberment as enemies are torn apart; because friendly fire is always on, teammates can also be blown up by each other. Beyond the graphic combat there is little other mature content, though the game is monetized with optional real-money purchases and includes voice and text chat with strangers in matchmade squads.
The game frames its relentless violence as heroic duty through over-the-top satire, wrapping mass warfare in cartoonish propaganda about spreading 'managed democracy' and 'liberty.' Enemies are alien bugs and machines rather than humans, and the tone is deliberately comedic and jingoistic, treating the player's own expendability and constant killing as patriotic glory.
Balanced Play pools your kids' game time into one budget across Steam, Switch, PlayStation, Xbox and more. We're taking 100 founding families — free for life.
Claim a founding spot →Free for life for the first 100. No card, no spam.