Constant third-person gunfights against human, humanoid, and monstrous enemies, with heavy blood spray and gore that is core to the combat.
A bleak survival story of a failed colony, civil war, mass death, and desperation on a hostile planet.
Strong profanity is used regularly in dialogue across the bleak, hostile world.
Player powers and heavy weapons visibly gib, tear apart, and dismember enemies in spurts of blood.
Some grotesque mutated creatures and tense, grim environments, but the tone is action rather than sustained dread.
Players fight and kill hostile alien wildlife as a normal combat mechanic.
Outriders is a third-person looter-shooter with role-playing systems, set on a hostile alien planet where a human colony has collapsed into civil war. Players create a mutant-powered soldier from one of four classes and fight through waves of human, humanoid, and monstrous-creature enemies using guns and supernatural abilities. The combat is deliberately brutal and very bloody, with powers and weapons that spray blood and can dismember or blow apart enemies. The dialogue carries strong profanity, and the story is grim, dealing with mass death, desperation, and a dying-Earth premise. It can be played solo or in online three-player co-op with voice and text chat, and it has no in-app purchases.
The game frames its violence as core to a power fantasy: killing enemies is rewarded with loot and is even how the player regenerates health, so aggression is mechanically incentivized. The world is presented as morally bleak and survivalist, with the story treating the colony's suffering and infighting as tragic rather than glorified, though the gore itself is styled as satisfying spectacle.
Balanced Play pools your kids' game time into one budget across Steam, Switch, PlayStation, Xbox and more. We're taking 100 founding families — free for life.
Claim a founding spot →Free for life for the first 100. No card, no spam.