The player fires guns and explosives at human, cyborg and mech enemies; heavy blood is shown and some weapons reduce bodies to skeletons or puddles of gore.
Scripted dialogue uses strong profanity, including 'fuck'.
The seedy arcology setting includes bars and vice districts where alcohol and intoxicants are referenced in the environment; not a player mechanic.
The player is an indentured worker owned by a collapsing megacorporation; slavery, exploitation and on-screen death of named characters drive the story.
As core play the player kills rival gangs, hacks into locked areas, and takes contracts for criminal syndicates.
The Ascent is an isometric twin-stick action shooter with role-playing progression, set in a crowded cyberpunk arcology run by a megacorporation that owns its workers. Playing alone or in online co-op for up to four, you fight through gangs, corporate soldiers and machines using guns, explosives and cyberware upgrades. Combat is fast and very bloody: enemies spray blood, and some weapons destroy bodies outright, leaving skeletons or gore behind. The world is a grim dystopia of forced labour and corporate collapse, and the script carries strong profanity. There is no sexual content, nudity, or real-money purchasing.
The game frames its world as a bleak corporate dystopia where the player, a company-owned worker, is thrown into a violent power struggle after the corporation that enslaved everyone falls apart. Killing is constant and rewarded with loot and experience, and the tone treats the setting's exploitation and lawlessness as the backdrop rather than commenting on it.
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