The Binding of Isaac

Intense overall intensity
Highest flag: Dark themes — graphic
AdventureHorrorRPG

What's in it

Dark themes graphic
High

The premise is a mother preparing to kill her child on a religious command, and the imagery and ambiguous endings center on a child's fear, neglect and implied death.

Occult & ritual player performs occult ritual
High

Pentagrams, Baphomet and Satanic imagery appear, and the player can enter Devil Rooms to trade heart containers to a demon for power-ups, alongside Tarot-card and Book of Belial items.

Violence realistic
Moderate

The player fires the character's tears to kill monsters, which burst into blood and gibs and leave bloody remains, rendered as stylized 2D cartoon gore.

Mutilation / body horror depicted
Moderate

Body horror is recurring subject matter — deformed fetuses, exposed organs and mutilated flesh appear as enemies and bosses that the player did not create.

Gambling simulated gambling
Moderate

Slot machines and fortune-telling machines let the player wager in-game coins for random payouts, and winnings cannot be cashed out.

Horror & psychological spooky
Low

Grotesque, unsettling monster and dungeon imagery creates a disturbing atmosphere, but nothing hunts or is timed to startle the player.

Suicide & self-harm referenced
Low

The game's themes and ambiguous endings touch on a child's self-destruction and death, referenced through imagery rather than an explicit on-screen act.

Who can reach your kid

What it is

The Binding of Isaac is a top-down roguelike dungeon crawler in which a small boy, Isaac, flees into a monster-filled basement after his mother, believing she has received a command from God, comes to kill him. Playing as Isaac or other unlockable characters, you shoot streams of tears at grotesque enemies across randomly generated rooms, collect power-ups, pills and Tarot cards, and fight bosses. The combat is stylised 2D but bloody — creatures pop into sprays of blood — and the art leans heavily on body horror, with deformed fetuses, exposed organs and disturbing religious imagery throughout. It draws openly on the Biblical story it is named for, and on Satanic motifs such as pentagrams, demons and health-for-power 'devil deals'. In-game slot and fortune machines let you gamble collected coins for random rewards. It is entirely single-player with no online features, chat, or real-money purchases.

How it's framed

The game was built by its designer to work through his mixed feelings about religion, drawing on family conflict between Catholic and born-again relatives, and it presents faith through the lens of a child in danger — a parent's lethal obedience to a divine voice sits at the center of the story. It does not editorialize; the imagery of childhood fear, shame and death is played straight and often surreal, leaving the religious and Satanic symbolism to be read rather than explained.

Details

Developer
Edmund McMillen
Publisher
Edmund McMillen
Released
Sep 28, 2011
Metacritic 84critic score (third-party) · out of 100

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