As Dusk Falls

Intense overall intensity
Highest flag: Language — strong
AdventureModern/Realistic

What's in it

Suicide & self-harm graphic / interactive
High

A father attempts suicide for insurance money and the player chooses whether a character intervenes to save him or lets him die.

Language strong
High

Frequent strong profanity throughout the tense, adult crime drama.

Violence realistic
Moderate

Realistic gun violence in a hostage standoff; characters are shot and killed, an armored assault and a bus explosion occur, with blood but no lingering gore in the painterly art style.

Substances depicted
Moderate

Adults drink and smoke, and a teen house party features alcohol and drug use.

Dark themes intense
Moderate

The narrative centers on family dysfunction, poverty, betrayal, a hostage ordeal, and a young girl's lasting trauma and nightmares.

Crime & lawlessness player commits crime
Moderate

The player guides characters through an armed robbery, hostage-taking, and kidnapping, and also plays victims caught in the standoff.

Sexual content suggestive
Low

One spouse's extramarital affair is part of the story and a young couple can pursue a romance, kept at a suggestive, non-explicit level.

Who can reach your kid

What it is

As Dusk Falls is a branching interactive drama told through a distinctive painted, motion-comic art style, where you shape the story by making timed choices rather than through action gameplay. It follows two families whose lives collide during a botched robbery and motel hostage standoff in 1998 Arizona, then traces the fallout across the years that follow. Expect realistic gun violence with characters being shot and killed, strong adult profanity, alcohol and cigarette use, and mature themes such as armed crime, infidelity, poverty, gambling debt, terminal illness, and a father's suicide attempt the player may choose to prevent or allow. A local and online co-op mode lets several people vote on decisions together.

How it's framed

The game presents its crime and violence as tragedy rather than spectacle, dwelling on the desperation, poverty, and family strain that drive characters to harmful choices and on the lasting damage those choices cause. Player decisions are framed as morally weighty and consequential, with outcomes ranging from escape to death or imprisonment, and the story invites reflection on empathy and responsibility rather than rewarding wrongdoing.

Details

Developer
Interior Night
Publisher
Xbox Game Studios
Released
2022
Metacritic 80critic score (third-party) · out of 100

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