Banished

Moderate overall intensity
Highest flag: Substances — depicted
SimulationStrategySurvival

What's in it

Substances depicted
Moderate

Ale is brewed at a tavern from grain and consumed by townspeople as a happiness good; no drug use is depicted.

Dark themes mild
Low

Citizens can die of starvation, cold, illness, and old age, shown abstractly as townsfolk collapsing with no blood or gore.

Animal combat combat mechanic
Low

Hunters kill wild deer for venison and leather as a bloodless food-gathering mechanic.

Who can reach your kid

What it is

Banished is a single-player town-building and survival strategy game in which you guide a small band of exiles as they establish a settlement in the wilderness. You assign villagers to jobs — building, farming, fishing, hunting, mining, brewing — and manage food, firewood, tools, clothing, and health so the community can survive harsh winters and grow. There is no combat, no enemies, and no quests; the challenge comes entirely from resource management. The only sensitive content is the constant presence of death (villagers age and die, and can starve, freeze, or fall ill, sometimes leading to a whole town's collapse), the routine hunting of deer for food and hides, and the brewing and trading of ale to keep villagers content. All of this is shown at a distant, abstract scale with tiny figures and numbers, with no blood, gore, or explicit imagery.

How it's framed

The game presents survival as a neutral optimization and planning puzzle. Death, hunger, and cold are mechanical consequences of resource shortfalls rather than dramatized events, and hunting and ale production are framed simply as parts of the village economy. Nothing is glorified or condemned; outcomes are treated as the results of the player's planning decisions.

Details

Developer
Shining Rock Software LLC
Publisher
Shining Rock Software LLC
Released
Feb 18, 2014
Metacritic 73critic score (third-party) · out of 100

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