Life is Strange 2

Intense overall intensity
Highest flag: Substances — player uses or trades
AdventureModern/Realistic

What's in it

Language slurs/hate speech
High

Frequent strong profanity including f-words runs through everyday teen and adult dialogue.

Substances player uses or trades
High

Marijuana and alcohol are central to one episode set on a cannabis farm, where the teenage protagonist can trim weed, get high, and drink.

Violence realistic
Moderate

A police shooting kills the boys' father early on, and the story includes fistfights, a fatal store confrontation, and Daniel's telekinesis flinging people; blood appears but no gore.

Dark themes intense
Moderate

Grief over a parent's death, racism and anti-immigrant hostility, police violence, poverty, and family separation are recurring subjects.

Crime & lawlessness player commits crime
Moderate

As fugitives the brothers shoplift, break into buildings, and Sean can rob a store owner; the player carries out these thefts.

Sexual content innuendo
Moderate

At a forest camp Sean can flirt with and hook up with another teen, with a kiss and an implied encounter that fades to black.

Nudity revealing/suggestive attire
Low

An optional scene lets Sean skinny-dip or make out; brief suggestive framing without explicit nudity.

Animal combat combat mechanic
Low

The brothers can hunt and kill a small animal such as a rabbit for food while living in the woods.

Who can reach your kid

What it is

Life is Strange 2 is a story-driven, choice-based adventure that follows teenage brothers Sean and Daniel Diaz as they flee across the United States toward Mexico after a tragedy leaves their father dead and Daniel with uncontrolled telekinetic powers. Gameplay is mostly walking, talking, exploring, and making decisions that shape Daniel's morality and the ending. Along the way the game portrays a parent's violent death, blood and injury from Daniel's powers, frequent strong profanity, marijuana and alcohol use (including an episode set on an illegal cannabis farm), a fade-to-black teen sexual encounter with brief suggestive nudity, theft and burglary the player carries out as a fugitive, and hunting a small animal for food. Its central themes are grief, family, racism, and immigration. It is single-player with no online interaction or purchases.

How it's framed

The game frames its content through the lens of two brothers surviving on the run and an older sibling raising a younger one; the player's choices continually model honesty, kindness, or harshness for Daniel, who absorbs Sean's example. Racism and prejudice are depicted as harms the brothers suffer rather than endorsed, and crime and drug use are presented as desperate or coming-of-age circumstances with consequences that ripple through the story rather than as celebrated acts.

Details

Developer
DONTNOD Entertainment
Publisher
Square Enix
Released
Sep 26, 2018

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