Rocket League

Moderate overall intensity
Highest flag: Spending pressure — limited-time / daily-login pressure
Party/CasualSports/Racing

What's in it

Spending pressure limited-time / daily-login pressure
Moderate

The cosmetic item store rotates its stock and a seasonal Rocket Pass expires, creating limited-time availability.

Violence cartoon/stylized
Low

Opposing cars can be 'demolished' by high-speed contact, bursting in a brief cartoon explosion with no blood, wounds, or characters harmed.

Spending cosmetic purchases
Low

Real money buys cosmetic-only items such as car bodies, wheels, and decals through an in-game store; none change how a car plays.

Who can reach your kid

Voice chatChat with strangersStranger friend requestsGifting / trading

What it is

Rocket League is an online multiplayer game of soccer played with rocket-powered cars. Teams of up to four drive, jump and boost around an enclosed arena trying to knock an oversized ball into the opposing goal, with alternate modes based on hockey, basketball and power-up rules. The only 'combat' is bumping into rival cars, and hitting one at high speed with boost 'demolishes' it into a quick spray of sparks before it respawns seconds later — no people, injury or blood appear. Matches connect players across platforms with quick-chat presets and free text chat, and the game is free-to-play, selling cosmetic car parts for real money and offering a seasonal pass and a rotating item shop.

How it's framed

The game frames its content purely as fast, competitive arcade sport; car-on-car collisions are stylised spectacle with no consequence beyond a respawn, and there is no narrative, gore or mature subject matter. Its commercial framing centres on customising your car through timed passes and a rotating shop of cosmetic items.

Details

Developer
Psyonix LLC
Publisher
Psyonix LLC
Released
Jul 6, 2015
Metacritic 86critic score (third-party) · out of 100

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