The Evil Within

Intense overall intensity
Highest flag: Dark themes — graphic
AdventureHorrorSurvival

What's in it

Violence graphic & gore
High

Constant bloody combat against grotesque humanoid monsters using guns, melee, and traps; heavy blood spray, burning downed enemies, and gory deaths are routine.

Dark themes graphic
High

A bleak nightmare narrative steeped in grief, loss of the protagonist's family, madness, and a horrific asylum setting.

Horror & psychological sustained dread
High

Sustained psychological survival horror built on dread, grotesque creature designs, scarce ammo, and terrifying pursuit sequences.

Language strong
High

Characters use moderate profanity in dialogue during tense encounters.

Torture depicted
Moderate

Torture imagery pervades the world—victims strapped to devices, a chainsaw-wielding 'Sadist,' and the antagonist Ruvik's cruel experiments are shown.

Mutilation / body horror depicted
Moderate

Corpses and enemies appear dismembered, decapitated, and mangled, and explosive or bladed attacks can blow bodies apart into gory pieces.

Substances referenced
Low

The protagonist's detective backstory references alcohol and heavy drinking, and healing syringes/medical kits are used.

Who can reach your kid

What it is

The Evil Within is a single-player survival horror game in which detective Sebastian Castellanos is dragged through a shifting nightmare world of ruined asylums, gore-soaked corridors, and monstrous enemies. Players scavenge scarce ammunition, use stealth and traps, and fight or flee grotesque foes across fifteen chapters. Content is dominated by graphic, bloody violence and intense horror: mutilated corpses, disfigured creatures, torture devices, barbed wire and spike traps, and enemies wielding chainsaws and meat tenderizers. The story deals with heavy themes of madness, grief, and the loss of the protagonist's family, and there is occasional strong language.

How it's framed

The game frames its violence and gore as the horror of a hostile, distorted mind-world the protagonist must survive; brutality is depicted to unsettle and threaten the player rather than to celebrate it, and Sebastian is positioned as a victim struggling to escape rather than an aggressor rewarded for cruelty.

Details

Developer
Tango Gameworks
Publisher
Bethesda Softworks
Released
Oct 13, 2014
Metacritic 68critic score (third-party) · out of 100

Similar games

We built this because we needed it

Balanced Play pools your kids' game time into one budget across Steam, Switch, PlayStation, Xbox and more. We're taking 100 founding families — free for life.

Claim a founding spot →

Free for life for the first 100. No card, no spam.