Top-down real-time strategy combat where commanded soldiers, cavalry, and mythological creatures fight and destroy each other with minimal blood and no gore or dismemberment.
Villagers hunt wild animals such as deer and boars for food, and mythological beasts are fought as a standard gameplay mechanic.
Age of Mythology: Extended Edition is a real-time strategy game where you build a settlement, gather food, wood, gold, and favor, advance through four ages, and raise armies drawn from Greek, Egyptian, and Norse myth. Combat is fought from a zoomed-out view: human soldiers, siege weapons, and mythological creatures like cyclopes, minotaurs, and giants battle in stylized skirmishes with no blood or gore. Villagers hunt animals for food as part of normal resource gathering. The single-player campaign follows an Atlantean commander through a mythological adventure. Players choose a patron god and call on one-time 'god powers,' and there is an online multiplayer mode where you can play against or alongside other people.
The game presents ancient mythologies as its fantasy setting rather than as religious practice, treating gods, monsters, and 'god powers' as strategic tools within a war game. Its conflict is framed as classic army-versus-army strategy and a heroic campaign quest, with combat abstracted and bloodless.
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