Set during Prohibition, characters drink and smoke cigars and cigarettes throughout, and missions involve bootleg liquor smuggling.
Strong profanity, including 'fuck', recurs in the mobsters' dialogue throughout.
Realistic third-person gunfights and melee against human enemies with blood on characters and the environment; no dismemberment or gore.
The story follows a mobster's rise and fall through betrayal, revenge and the on-screen deaths of named characters.
The player carries out organized-crime jobs as core gameplay: shootouts, extortion, robbery and contract killings of rival gangsters.
Tommy pursues a romance with Sarah that stays at the level of flirtation and affection, with nothing sexual shown.
Mafia: Definitive Edition is a story-driven, single-player crime game set in the fictional 1930s American city of Lost Heaven. Playing as cab driver Tommy Angelo, who is drawn into the Salieri crime family, you drive period cars and motorcycles through an open city and carry out mob work: gunfights against rival gangsters and police, fistfights, car chases, theft and contract killings, with blood shown on hits but no gore or dismemberment. The Prohibition-era setting means bootleg liquor is central to the plot, and characters drink and smoke on screen. The dialogue carries strong profanity including 'fuck', and a light romance between Tommy and Sarah stays at flirtation with nothing sexual depicted. The narrative is a bleak gangster tragedy in which named characters are betrayed and killed.
The game frames organised crime as a trap rather than a fantasy: Tommy's rise through the Salieri family is told in flashback as a confession to a detective, and the story steadily shows loyalty curdling into betrayal, murder and his own violent death. Violence is presented as the everyday currency of the mob world and is treated matter-of-factly during play, while the overarching plot casts the criminal life as something that consumes the people in it.
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