STAR WARS Battlefront II (Classic, 2005)

Mild overall intensity
Highest flag: Animal combat — combat mechanic
Sci-fiShooterStrategy

What's in it

Violence cartoon/stylized
Low

Stylized sci-fi combat: players fire blasters and swing lightsabers against stormtroopers, clones, droids, and other soldiers; hits are bloodless with no gore or dismemberment.

Animal combat combat mechanic
Low

Dedicated 'Hunt' modes let players shoot creatures such as Wampas and Ewoks as a normal combat objective; it is stylized and bloodless, not emphasized cruelty.

Who can reach your kid

Chat with strangers

What it is

STAR WARS Battlefront II (Classic, 2005) is a large-scale team shooter set across famous Star Wars battles from the prequel and original trilogies. Players spawn as ordinary soldiers — clones, stormtroopers, rebels, or droids — and fight over control points on ground and in space, drive vehicles, board enemy ships, and occasionally take on the role of iconic Jedi and Sith heroes. Combat is with laser blasters and lightsabers and is bloodless, with defeated foes simply dropping; there is no gore, dismemberment, sexual content, nudity, strong language, or substance use. Optional 'Hunt' modes involve shooting creatures like Wampas and Ewoks. The game can be played solo against bots, split-screen, or online against strangers on multiplayer servers with in-game text chat.

How it's framed

The game frames its warfare as heroic large-scale sci-fi conflict drawn from the Star Wars films, with clear good-versus-evil factions and no graphic consequence to the violence; killing is scored as objective-based combat rather than dwelt upon, and there is no moralizing or mature framing around the content.

Details

Developer
Pandemic Studios
Publisher
Lucasfilm
Released
Jul 8, 2009
Metacritic 78critic score (third-party) · out of 100

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