Call of Duty: Black Ops III

Intense overall intensity
Highest flag: Violence — graphic & gore
HorrorSci-fiShooter

What's in it

Violence graphic & gore
High

Realistic first-person gunfire, explosions, and melee against human, robotic, and undead enemies with blood spray throughout combat.

Dark themes graphic
High

The campaign centers on psychological breakdown, death, and grim near-future war atrocities.

Language strong
High

Strong profanity, including f-words, appears in campaign dialogue between soldiers.

Horror & psychological frightening
Moderate

The Zombies and Nightmares modes fill maps with hordes of undead in a frightening, gore-tinged atmosphere.

Spending loot boxes
Moderate

The game historically included purchasable Black Market supply drops (loot boxes) yielding weapons and cosmetics.

Occult & ritual occult ritual depicted
Moderate

The Zombies storyline features occult ritual imagery, dark altars, summoning symbols, and Lovecraftian artifacts.

Mutilation / body horror depicted
Moderate

Enemies and zombies can be dismembered, with limbs blown off during heavy weapon fire.

Substances referenced
Low

Drugs and narcotics are referenced in dialogue and story background.

Torture referenced
Low

The campaign references and briefly depicts interrogation and coercive violence inflicted on captives.

Spending pressure optional
Low

Any loot-box or currency purchases are optional and not required to progress.

Who can reach your kid

Voice chatChat with strangersUser-created contentStranger friend requestsReal-money spending

What it is

This entry in the Call of Duty series puts the action in a first-person view and takes place in the year 2065, a future era where troops carry cybernetic augmentations. The package contains three parts: a plot-driven campaign built around team-based firefights that pit the player against both people and machines, ranked matches played against others over the internet, and a sizable undead survival mode where the goal is repelling successive assaults from the dead — the Zombies Chronicles version tacks on additional zombie levels. Fighting is depicted with grit and heavy blood, showing weapons fire, blasts, and limbs being blown apart on the screen, while the plotline dwells on grim material about conflict and a mind coming apart. Players will encounter harsh language, mentions of drugs, and ritualistic occult visuals threaded across the zombie narrative. Matches over the network pair users with unknown people via spoken and typed messaging, and the title lets fans build and share their own levels and modifications.

How it's framed

Fighting is cast as courageous elite-unit duty, and downing enemies earns the player points that fuel advancement, yet the campaign portrays its vision of tomorrow's battles and a fracturing psyche as grim and ethically troubled instead of celebratory. Within the undead mode, the bloodshed and ritual occult content are handled as exaggerated, comic-book-style scary fun.

Details

Developer
Treyarch
Publisher
Activision
Released
Nov 5, 2015
Metacritic 73critic score (third-party) · out of 100

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