First-person combat with alien weapons against organic and cybernetic enemies, producing blood spray and gory on-screen kills.
Strong profanity, including the f-word, in spoken dialogue between characters.
Alcohol is served and consumed in the bar where the game opens.
The plot centers on humans being abducted and processed as food for a living alien ship, including the witnessed brutal death of a family member.
Grotesque organic environments, unsettling alien enemies, and gory tableaux of human victims create a frightening atmosphere.
Dismembered and mutilated human corpses are displayed as environmental horror throughout the ship.
Playable video casino machines in the bar offer blackjack, draw poker, and a slot machine with no real money.
Partially exposed captive human bodies and revealing imagery are visible in the alien harvesting areas.
Occasional suggestive imagery and crude sexual remarks in the opening bar and aboard the alien ship.
Prey is a 2006 first-person shooter in which you play Tommy, a Cherokee man abducted with his girlfriend and grandfather aboard a giant living alien ship that harvests humans and matter from Earth. Armed with alien weapons and, later, spirit powers that let his soul roam and revive him after death, Tommy fights the ship's creatures through gravity-bending, portal-laden environments. Expect frequent bloody combat, grotesque imagery of mutilated and harvested human bodies, strong language, an opening bar scene with drinking and playable casino machines, and a dark, at times frightening tone.
The game frames Tommy as a reluctant hero fighting to save his loved ones and humanity, drawing on his Cherokee spiritual heritage as a source of strength; the abduction, harvesting, and killing of humans are presented as horrific acts of a monstrous enemy the player resists rather than something rewarded.
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